Few jobs in this industry are advertised. Much recruiting is done by word of mouth. Networking at events, through volunteering or work experience is important. Speculative applications to studios are advised. Self-employment is also possible in a home-based studio.
Keeping up to date with emerging technologies is essential in this fast-moving field. If you're working freelance, it's up to you to maintain your professional development.
Training courses are a good way to network with like-minded professionals and build up contacts as well as learning new skills. The industry has a union, BECTU , which provides conferences, events and information about training for professionals. There's no set career path in sound engineering, but typically you'll enter the field as a runner or technical assistant and work your way up to the level of an engineer, focusing on a particular specialism within either live or recorded sound.
From the level of a studio engineer, you could move to a senior engineer or master engineer position. You may start in a smaller studio and move to a larger studio with experience. Setting up your own studio is also a possibility and some sound engineers progress into studio management. In live sound, you may start on smaller live shows and progress to large-scale international tours, which may involve management of an audio team.
As a freelancer, your rates will increase with experience, reputation and the success of the artists you work with. Promotion depends on hard work, the right attitude and ability, but also to some degree, being in the right place at the right time. Networking, making a good impression and building a reputation is therefore important for developing your career. Maintaining an online presence may also be helpful, such as having your own website. Jobs and work experience Search graduate jobs Job profiles Work experience and internships Employer profiles What job would suit me?
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Subscribe to our newsletter. Early Career. Mid Career. Late Career. What Do Sound Engineers Do? Create, update, maintain, and add to sample and sound libraries. Assist in postproduction with improving sound quality or adding sound over video.
Record, layer, and produce sounds and sound effects for desired impact.
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